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Mecinia Lua
Galactic Express The Guardian Coalition
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Posted - 2006.08.31 07:24:00 -
[1]
Originally by: TWD Collected from previous ideas.
- Remove all bookmarks close to gates (within 150km) - Make it impossible to create them close to gates (within 150km again) - Make warp to at 0km possible - Make minimum default warp range 15km so people can't afk travel and benefit from the instant jumping.
This will effectively make no difference to players at all, while solving the bookmark problem.
I believe this will satsify the majority of the players.
This seems reasonable to me. Though I would increase the 150km to 500km to ensure that you remove the sniper points as well. Other than that seems good.
The game is going to be severely hurt by the removal of mass copying of bms or removal of bms. Travel is the main reason they were invented, not as a means of escaping gate camps. Of course they increased in popularity because they were really pretty much the only defense against gate camps.
I sincerely hope they will implement your suggestions above, though I'd go out to 500km instead of 150km. You could extend this to stations as well as stargates as well.
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Mecinia Lua
Galactic Express The Guardian Coalition
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Posted - 2006.08.31 07:57:00 -
[2]
Originally by: Sharcy With so many BM/insta thread, as much as I hate crossposting, I'll repeat myself here:
Warp-in distance = System Security rating * 20.000
0.0: 0km 0.1: 2km 0.5: 10km 1.0: 20km Eliminate the possibility to create a BM within 150km of a station or gate.
This wouldn't work good. Why should you be allowed to warp in closer in 0.0 than in 1.0. Wouldn't 1.0 be more secure?
It needs to be the same no matter where it is in the game. The Instas were originally made by people seeking to save time on travel. Without them the game takes really far to long to play. Making it such that folks would have to travel that much further just to do simple level 1 and 2 missions is really going to hurt the retention of future players.
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Mecinia Lua
Galactic Express The Guardian Coalition
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Posted - 2006.08.31 08:29:00 -
[3]
Originally by: Sharcy
Originally by: Mecinia Lua This wouldn't work good. Why should you be allowed to warp in closer in 0.0 than in 1.0. Wouldn't 1.0 be more secure?
It needs to be the same no matter where it is in the game. The Instas were originally made by people seeking to save time on travel. Without them the game takes really far to long to play. Making it such that folks would have to travel that much further just to do simple level 1 and 2 missions is really going to hurt the retention of future players.
With this proposal, the carebears and traders loose a little and gain a little: longer travel times in high sec (invest in MWD's and AB's), have more security in low sec. No solution can ever make everybody happy. I think this one is fair and what's more, it might lure a lot more people to low-sec, which has been a goal for CCP.
Apparently you've never moved a barge or industrial or transport very much. Because even with a ab or a mwd it still takes 3 or 4 times the time any other ship. Your proposal is a bad one, it will not work.
If you want to run people off from the game be sure they implement that. It doesn't give anything to the miners/traders, all it would do is ensure more griefer Hi Sec wars because they know that the traders would have to pop out at 20km and would never stand a chance of making the gate before they destroyed them....
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